Seek and ye may find – UPDATED
It’s happened to all of us – we receive some paperwork that is important, do whatever we have to do with it, and then put it away for the next time we need it. And then, when the time comes, can’t...
View ArticleTaking The Initiative and changing it
I was thinking about the perception of time and how that doesn’t match up with the mechanism of time-keeping in the standard initiative systems in games. I mean, it’s certainly possible to design...
View ArticleGuesstimates in RPGs: Measuring Handwavia
The subject today is Approximations and Guesstimations in RPGs. I’ve got a number of article ideas in various stages of development, intended to break up the series on Economics in RPGs. When the time...
View ArticleEconomics In RPGs 6c: Pre-Digital Tech Age Ch 3
I’ve clearly decided to push on and get this trilogy of posts out of the way before interrupting the series for another break. As usual, because this is a direct continuation of what’s already been...
View ArticleHolistic NPCs: Creating Special Characters
Because the last part of the Economics in RPGs Series ran to three parts, I’ve decided to throw in an extra non-series article before continuing with it next week. Fortunately, I had an idea on tap....
View ArticleInherent, Relative, and Personal Modifiers
For the first time since I started it, when I went to draft the penultimate(?) parts of the Economics in RPGs series today, I found myself unsure of how best to structure the post. While I have total...
View ArticleThree Strange Places Pt 1: Cemetery Gates
This was originally going to be one monster post containing three locations that I have devised recently for different campaigns. I quickly realized that this was too ambitious, so this will be a...
View ArticleExpectations and the Theater of the Mind
I’ve decided to wait another week before posting the final part of the Economics in RPGs series, because yesterday, I thought up a new article. I immediately set about outlining the article. I know...
View ArticleThe Mists Of Fear Orrorsh Revisited 1
Preamble: A long time ago, I rewrote some fairly fundamental parts of Orrorsh, the Horror Realm, for reasons explained in the text below. While packing, I discovered where it had been filed away...
View ArticleThe Mists Of Fear Orrorsh Revisited 2
Preamble Revisit: A long time ago, I rewrote some fairly fundamental parts of Orrorsh, the Horror Realm. While packing, I discovered where it had been filed away. This is not a complete standalone...
View Article
More Pages to Explore .....